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Building a Turn in Gameplay Animation: Pitfalls, Adjustments, and Best Practices
There’s always a compromise in turns.
If you push responsiveness, you lose a bit of credibility. If you push realism, you lose a bit of control.
Jul 21


Turn & Banking Gameplay : rotation under constraint
The turn is a sensitive building block. It reuses familiar constraints (support foot, angles, blends), but exposes them differently because it must operate at full speed, under constantly shifting analog input, and inside the continuity of the locomotion cycle.
Jul 7
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