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Gameplay Animation Challenge 3 – Idle (March 2026)
A short gameplay‑animation challenge focused on creating a clean, readable neutral idle ready for Unreal integration. A quick, accessible exercise ideal for strengthening fundamentals and enhancing your demo reel.
Mar 3


Preparing your character for gameplay animation
Think rigging is just the rigger’s problem?
Wait until your animation slides in the engine, an object disappears in a single frame because it switches hands, or you spend half a day figuring out why IK stopped responding.
Nov 25, 2025
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