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Interview with Clément Lescalet: Cinematic Lead on Battlefield 6
Inside the Vision of Clément Lescalet, Lead Cinematic Animator at EA Motive
Jan 27


Interview Rodrigo Escobar: An Unconventional Journey into Gameplay Animation
In this interview, Rodrigo shares his approach to gameplay animation , a concrete and inspiring look at the reality of the craft.
Jan 13


Interview with Clément Castanier: 20 Insights from a AAA Lead Animator
Clément was my very first lead, on Heavy Rain. He was the one who opened the door to gameplay animation for me, trusting me with increasingly complex tasks. That trust allowed me to grow until I eventually led the gameplay team on Beyond Two Souls. Beyond his efficiency and technical mastery, Clément has always embodied essential human qualities: knowing how to delegate, encourage, and give each person the space to progress. His journey, from Quantic Dream to Sony London Stud
Dec 9, 2025


Interview with Julien Seren: Changing Your Life, One Pose at a Time to Become an Animator
Discover the unconventional journey of Julien Seren, now a gameplay animator on Ravenswatch. An inspiring interview for anyone considering a career change.
Nov 18, 2025


Interview Gilles Monteil: 27 Years of Animation at Ubisoft
Interview Gilles Monteil: 27 Years of Animation at Ubisoft
Oct 29, 2025


Interview with Arthur Munoz : Gameplay Animator , Combat & Creatures
Arthur Munoz, 15 years of experience in gameplay animation, including 12 years at Spiders Games. Currently freelancing at Moon Studio on...
Oct 7, 2025


Interview Sylvan Kim: Gameplay Animator of Clair Obscur Expedition 33
Interview with Sylvan Kim, gameplay animator on Clair Obscur: Expedition 33
Sep 16, 2025
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